Menu

YUMMY WORLD: PARTY AT PICNIC PALACE

Reviewed by Herb Levy

YUMMY WORLD: PARTY AT PICNIC PALACE (WizKids, 2 to 4 players, ages 8 and up, 20-30 minutes; $14.99)

 

People who like to read have favorite authors so, when a new book by the writer appears, those folks need to check it out. It’s not much different with game designers. When a new game by one of our medium’s successful designers appears, I have to check it out! And that brings us to this look at the latest released design from Phil Walker- Harding (Imhotep, Sushi-Go and more): Yummy World: Party at Picnic Palace. 

Yummy World consists of a deck of 120 cards, 12 of them being invitations. Each player starts with three invitations (in a two player game, players start with four) which will be used to “invite” various “yummy guests” to their “picnic party”.  (Cards depict these “guests” as personified food!) These 108 cards are shuffled and three rows of 9, 10 or 12 cards (depending on player count) are placed, face down, in the center of the play area. Now, the first two cards of each row are revealed. At this point, the game begins.

On a turn, a player has a choice to do one of three things. First, he or she may flip a card. A player may flip one card from any of the three rows which adds to the cards already exposed in that row.

OR an invitation may be used. Playing an invitation allows a player to collect ALL face up cards in a particular row. Players will get points for the cards (or food) they have invited. For example, there is “Bunford Burger” (worth 4 points), “Kyli Kiwi” and “Sassy” (whose values are on a sliding scale with 1 collected card worth a single point but two cards worth 3, three cards worth 6 and so on with five or more cards worth 15), “Cheezey Pie” (who, in similar fashion to Sassy scores points  on a sliding scale) and so on.

OR a player may play an already collected Pauly Pickle card. Playing a Pauly Pickle card allows the player to take ONE card from any row and add it to his/her stash. Any Pauly Pickle cards NOT used may be kept for the next round. In addition to the various “guests” amassed and those Pauly Pickle cards, “Sprinkles” cards may be collected too. These, however, are placed aside for now.

Once all players have used all their invitations, the round is over and collected cards scored. With scoring done, players retrieve their used invitations, a new group of rows dealt and the next round begins. After three rounds (and after the third scoring), the Sprinkles cards come into play. Players total up the amount of Sprinkles cards collected. The player with the most gets 10 extra points; the player with the least LOSES 10 points. The player with the highest point total wins!

Yummy World is kind of a sweet game, from the theme to the whimsical names given the “food” to the”sweet” artwork – and I mean that in the best sense of the word. (Surprisingly, the artist remains a mystery and is uncredited in the rules). The entire presentation seems aimed at the younger crowd but, with its “push your luck” timing element (reminiscent of Reiner Knizia’s It’s Mine) and the decision making involved in just when to use a Pauly Pickle card (and save your invitation for a later – and better- opportunity), the game manages to provide a bit of bite for the more mature among us. 

This isn’t a “big box” game. As a card game, it is easy to tuck into a book bag, lunchbox  or even a large pocket! And with games of today routinely costing $30 or more, the price point here is definitely user -friendly.

Anyone familiar with Sushi-Go will find touches of it here in collecting sets of cards to score, three rounds of play and a particular set of cards being scored only at the end of the game. Whether this game was a design that pre-dated Sushi Go (and was then developed into that title) or if Walker-Harding decided to scale down Sushi-Go (eliminating card drafting) to make a relatively easy game even more accessible, I couldn’t say. While this is not the kind of game that will be on the short list (like Imhotep) for the Spiel des Jahres (German Game of the Year), Yummy World is a game that can link generations; parents, grandparents and kids can play this and have a good time doing it. (You can’t say this about too many games.)

One of the classic questions revolving around the World of Games (like a moon around the Earth!) is what’s a good game for someone who only knows the mass market stuff and, to be more specific, what’s a good game to introduce children to the vast world of games out there. With Yummy World: Party at Picnic Palace, it looks like Phil Walker-Harding has come up with an answer. – – – – – – – Herb Levy


Have feedback? We’d love to hear from you.


Other Winter 2018 GA Report Articles

 

Reviewed by Eric Brosius 18CZ (Fox in the Box, 2 to 6 players, ages 12 and up, 250 minutes; about 78€) Lonny Orgler’s 18CZ is a new member of the so-called “18XX” branch of the ...
Read More
Reviewed by Frank Hamrick AZUL (Plan B Games/Next Move, 2 to 4 players, ages 8 and up, 30-45 minutes; $39.99) Azul is a "small footprint game" designed by Michael Kiesling with a surprisingly "simple-to-subtle" play ...
Read More
Reviewed by Herb Levy BUNNY KINGDOM (Iello, 2 to 4 players, ages 14 and up, 45 minutes; $49.99) Richard Garfield has carved out an enviable reputation for game design. From Magic, the Gathering to RoboRally, ...
Read More
Reviewed by Herb Levy CURSED COURT (Atlas Games, 2 to 6 players, ages 14 and up, 30-45 minutes; $49.95) It's good to be king! But what about those nobles lower down in the food chain? ...
Read More
Reviewed by Chris Kovac DAYS OF IRE: BUDAPEST 1956 (Cloud Island Games/Mr. B Games, 1 to 4 players, ages 10 and up, 60-90 minutes; $64.95) Days of Ire: Budapest 1956 is a semi abstract simulation ...
Read More
A SHILLING FOR YOUR THOUGHTS "A penny for your thoughts" is a phrase that may be familiar to you. You might have heard it, you might have said it. Basically, it's a friendly way of ...
Read More
Reviewed by Joe Huber EMPEROR'S CHOICE (Okazu Brand, 3 to 5 players, ages 12 and up, 120 minutes, about $60) I’ve always been a bit amused by the notion of an “automatic buy” designer; while there ...
Read More
Reviewed by Andrea "Liga" Ligabue GAIA PROJECT (Z-Man Games, 2 to 5 players, ages 12 and up, 60-150 minutes; $99.99) For centuries, your civilization has yearned to take to the stars and explore unknown worlds ...
Read More
Reviewed by Greg J. Schloesser HEAVEN & ALE (eggertspiele, 2 to 4 players, ages 12 and up, 90-120 minutes; $69.99) Monks brewing ale, a theme that is sure to craft beer lovers everywhere to salivate ...
Read More
Reviewed by Chris Wray MAJESTY: FOR THE REALM (Z-Man Games, 2 to 4 players, ages 7 and up, 30-45 minutes; $39.99) One of the hottest games of Essen 2017 was Majesty: For the Realm.  Designed ...
Read More
Reviewed by Pevans THE PALACE OF MAD KING LUDWIG (Bezier Games, 2 to 4 players, ages 13 and up, 75 minutes; $59.95) As the title gives away, this is a thematic sequel to designer Ted ...
Read More
Reviewed by Herb Levy PLANET OF THE APES (IDW, 1 to 4 players, ages 14 and up, 60-90 minutes; $59.99) In today's world, science fiction has a tremendous impact in entertainment but science fiction has ...
Read More
Reviewed by Kevin Whitmore THE QUEST FOR EL DORADO (Ravensburger, 2 to 4 players, ages 10 and up, 30-60 minutes; $32.99) The Quest for El Dorado, is a new release from Ravensburger (2017), and well-loved ...
Read More
Reviewed by Herb Levy RAJAS OF THE GANGES (RnR Games/HUCH!, 2 to 4 players, ages 12 and up, 60 minutes; $49.99) Games will often whisk us to exotic locales. In this new design from Inka ...
Read More
Reviewed by Herb Levy TRANSATLANTIC (Rio Grande Games, 2 to 4 players, ages 13 and up, 60-90 minutes; $64.95) The Industrial Revolution started shrinking the world. With industry came power, power to drive engines and ...
Read More
Reviewed by Herb Levy TRENCH (Outer Limits Games, 2 players, ages 10 and up, 45-60 minutes; $50) World War I was a war of tremendous destruction. Opposing armies faced each other, emerging from the cover ...
Read More
Reviewed by Herb Levy YUMMY WORLD: PARTY AT PICNIC PALACE (WizKids, 2 to 4 players, ages 8 and up, 20-30 minutes; $14.99) People who like to read have favorite authors so, when a new book ...
Read More

No comments

Leave a Reply

If you enjoy games, then Gamers Alliance is right for you!