Sally Field and Me
Back in 1985, Sally Field, an actress best known for her light TV work (after all, she was “The Flying Nun” early in her career), won the Academy Award for Best Actress for her role in 1984’s Places of the Heart. In accepting her Oscar, Sally said, “I haven’t had an orthodox career, and I’ve wanted more than anything to have your respect. The first time I didn’t feel it, but this time I feel it, and I can’t deny the fact that you like me, right now, you like me!” Sally, I get it!
We’ve been doing this Gamers Alliance thing for a long time and, like you, we’ve taken unorthodox paths along the way. Like you, respect – for games, game designers, game companies and Gamers Alliance – has been an important part of it all. But, as we have both discovered, life is a winding road with twists and turns that can be both exciting and perilous.
Now, I admit it. I am not the biggest fan of the new technologies unleashed upon the world on an almost daily basis. Granted, for the most part, our lives are improved dramatically by the latest inventions and gadgets. Following blogs covering gadgets news, such as Gadgets Page, can be rewarding and help keeping me updated with the latest trends. But I have to concede that I can be a little skeptical about the value of things that so many people take for granted. Take Facebook, for instance.
Facebook was an alien concept to me. I just didn’t get who would care about the assorted minutia that fill up the lives of so many people – including me! Do we really need to know all of this inconsequential stuff? Is any of this important? In a phrase, when thinking about all of this trivia, I said to myself: “So What???” Life is all about change and my feelings on this have changed and the change has been brought about by beginning the Gamers Alliance FACEBOOK page.
The GA FACEBOOK page is relatively new. It was set up to bring members of the Gamers Alliance community together in a more immediate way, a chance to exchange ideas, thoughts, opinions, whatever. I wasn’t sure this was something I wanted to do. I figured this was going to be work. (And, for me, games are all about play!) But the thing is, in posting the various stuff that appears on the page, I discovered something: This is FUN! It’s fun tracking down interesting news articles about games. It’s fun sharing links about the kinds of thing that we, as gamers, are most interested in. It’s fun sharing photos of items of interest to game players like us.
Back in the days when we went to elementary school, one of the values stressed was “plays well with others”. That’s what we try to do at the gaming table and that’s what we try to do in the pages of GA Report. So, to paraphrase the talented Sally Field, “LIKE US and FOLLOW US” on FACEBOOK! See you there!
In this issue of Gamers Alliance Report, we stop prison breaks, follow the whims of a mad king, fill tombs with treasure and, as all good species do, evolve! Chris Kovacs presses onward to Venus, Andrea “Liga” Ligabue examines tiny kingdoms, Pevans explodes some myths and Eric Brosius lets the good times roll! And, of course, much more.
Until next time, Good Gaming!
Herb Levy, President
Spring 2015 GA Report Articles
Everyone who has ever seen a magician perform has more than likely seen a disappearing act. In a blink of an eye, a coin, a bird, a beautiful assistant vanishes before your eyes. This is a magical staple that has thrilled audiences for decades. But, as we gamers know, sometimes disappearances fail to garner applause when it's a quality game that has vanished from the ...Read More
Reviewed by: Herb Levy (Bezier Games, 1 to 4 players, ages 13 and up, 90 minutes; $59.99)
Back in 1864, King Ludwig ascended to the throne of Bavaria. Rather than concerning himself with affairs of state as might reasonably be expected, Ludwig became fascinated with medieval castles and commissioned the construction of no less than three, spending his considerable fortune of over 30 million marks ...Read More
Reviewed by: Herb Levy (Pearl Games/Asmodee, 2 to 4 players, ages 14 and up, 60-90 minutes; $59.99)
Ever since the aptly named Civilization was released by Hartland Trefoil (and later published by Avalon Hill) to critical acclaim, the rise and development of civilizations has been a frequent topic explored at the gaming table. Different approaches have been tried, some more successful than others but game ...Read More
Reviewed by: Herb Levy (North Star Games, 2 to 6 players, ages 10 and up, 60 minutes; $54.99)
Man was not the first animal to inhabit Earth. Long before man appeared, dinosaurs were the dominant species on this planet. Those days return as dinosaurs try to adapt to a changing environment and survive hostile creatures as they travel the road of Evolution. Evolution, a reworking ...Read More
Reviewed by: Herb Levy (US Games Systems, 2-4 players, ages 10 and up, 30 minutes; $19.95)
Sometimes, if you're very fortunate, you get hold of a winning formula and it pays dividends. For Mike Fitzgerald, that formula is the Mystery Rummy franchise. For over a decade, starting with Mystery Rummy: Jack the Ripper (featured in the Fall 1998 Gamers Alliance Report and written up by ...Read More
Reviewed by: Pevans (Treefrog Games/Asmodee, 2 to 4 players, ages 13 and up, 60 minutes; $49.99)
Back in 2011, Martin Wallace and Treefrog Games published a very clever wargame, A Few Acres of Snow (featured in the Fall 2011 issue of Gamers Alliance Report). This is a two-player game of British and French conflict in North America through the first half of the eighteenth century ...Read More
Reviewed by: Chris Kovac (Treefrog/Asmodee, 2 to 5 players, ages 13 and up, 90-120 minutes; $49.99)
Onward to Venus (the full name being Dr. Grordbort's Onward to Venus) is a two to five player light area control gamers' game designed by veteran game designer Martin Wallace and put out by Treefrog Games. The game has a steam punk fantasy theme based on Greg Broadmores fantasy ...Read More
Reviewed by: Herb Levy (Alderac Entertainment Group/Pegasus Spiele, 2 players, ages 10 and up, 30-45 minutes; $29.99)
Ancient China has proven to be a fertile ground for game themes. But rather than farming or raising livestock or ancient warfare, the theme this time around is construction as two people compete to win the Emperor's favor in the game that bears the name of the structures ...Read More
Reviewed by: Eric Brosius (Rio Grande Games, 2-5 players, ages 10 and up, 45 minutes; $59.95)
Roll for the Galaxy is a game about space exploration, expansion and economic activity and is designed by Wei-Hwa Huang and Tom Lehmann. This game clearly draws its inspiration, and even some of its artwork, from Tom’s earlier game Race for the Galaxy (featured in the Winter 2008 Gamers ...Read More
Sally Field and Me Back in 1985, Sally Field, an actress best known for her light TV work (after all, she was "The Flying Nun" early in her career), won the Academy Award for Best Actress for her role in 1984's Places of the Heart. In accepting her Oscar, Sally said, "I haven't had an orthodox career, and I've wanted more than anything to have ...Read More
Reviewed by: Herb Levy (Gamewright, 2 to 5 players, ages 8 and up, 15 minutes; $11.99)
7 Wonders is a game that appeared several years ago (and featured in the Winter 2011 issue of Gamers Alliance Report) to garner rave reviews and a slew of awards. Justifiably so. At the core of its design was the game mechanism of card drafting, i.e. having a bunch ...Read More
Reviewed by: Andrea "Liga" Ligabue (Gamelyn Games, 2 to 5 players, ages 13 and up, 30 minutes; $26.99)
One of the things gamers are looking for is a great, perfect and engaging epic fantasy game. From the time of Battlemist (and the renewed edition of Rune Quest), several titles have tried and failed to hit the heart of epic fantasy lovers. Another dream of most ...Read More
Reviewed by: Herb Levy (Alderac Entertainment Group, 2-4 players, ages 14 and up, 45 minutes; $19.99)
When archeologists searched the sands of Egypt, they uncovered, in the Valley of the Kings, the site where the pharaohs of that ancient civilization built pyramids that would become their tombs. Now contemporary players assume the role of pharaohs and plan for their eventual demise by entombing into their ...Read More