FIVE TRIBES: THE DJINNS OF NAQUALA: FLASHBACK

[In this issue, we feature Humboldt’s Great Voyage which uses the gameplay of Mancala as its primary moving force. But this is not the only game to successfully appropriate that game’s core mechanism and make it its own. Noted game designer Bruno Cathala, possibly inspired by Stefan Feld’s success with Trajan a few years earlier, decided to apply his own touch to that method of play and came up with the very popular Five Tribes. Here,  from the Fall 2014 Gamers Alliance Report, we “flashback” to check out what Cathala did!]

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