A new year, a new decade. It’s times like these that get people excited. Why? Because it seems we have a clean slate where the possibilities are endless! No boundaries to good times, satisfying success and more! When caught up in this wave of unbridled optimism, it’s sometimes hard to see clearly. But that’s not always YOUR fault.
The game buying public is veritably assaulted with an avalanche of the next “bigger, better” things out there. With so much hype, so much “smoke and mirrors”, so many assurances transformed into unfilled promises (aided and abetted by those who should know better) people like us, who enjoy the fun and, dare I say it, learning, that comes from playing these delightful diversions of ours, find our vision of the reality of what is out there somewhat blurred and clouded. It can become so dizzying that it’s just hard to see straight, difficult to decipher fuzzy images into something clear and sharp and identifiable. What can you do?
Luckily, we have the answer – and it’s right in front of your eyes!
As we launch into 2020, Gamers Alliance and Gamers Alliance Report, now in our 34th year and counting, continue to strive to sharpen our collective vision. No bought “previews”, no “sponsorships”, no “paid raves” (those enthusiastic reviews appearing as a direct result of a collected fee). Fees are never solicited from game companies – or anybody else! No ads are accepted on the Gamers Alliance site. No opinions bought. Only honest opinions here to help bring a sharp focus on the best games out there. With this issue of Gamers Alliance Report, marking the start of a new year, expect our 2020 vision to give YOU a clear vision so you can decide for yourself just how to best spend your hard earned gaming dollars.
In this issue of Gamers Alliance Report, we set our sights on building culture, building a planet and building gates to unleash monstrosities! Greg J. Schloesser enjoys summer and Joe Huber juggles some numbers. Andrea “Liga” Ligabue communes with “critters” while Chris Wray hangs out with his crew. Chris Kovac goes to New York while Pevans goes to war! Kevin Whitman pays tribute to Tresham and we introduce a new voice to our pages: Sarah Pruzansky who heeds the call! And of course, much more.
Until next time, Good Gaming!
Herb Levy, President
Other Winter 2020 GA Report articles
Reviewed by Greg J. Schloesser AZUL: SUMMER PAVILION (Next Move Games, 2 to 4 players, ages 8 and up, 45-60 minutes; $39.99) King Manuel I of Portugal is continuing his ...Read More
Reviewed by Pevans BLITZKRIEG! (PSC Games, 1-2 players, ages 14 and up, 20 minutes; $49.99) The sub-heading on the Blitzkrieg! box is "World War Two in 20 Minutes" and it pretty ...Read More
[In this issue, we are pleased to welcome a new voice to our pages: Sarah Pruzansky. In describing herself, Sarah says: "Sarah Pruzansky has always loved the art of storytelling ...Read More
2020 VISION A new year, a new decade. It's times like these that get people excited. Why? Because it seems we have a clean slate where the possibilities are endless! ...Read More
Reviewed by Andrea "Liga" Ligabue EVERDELL (Starling Games, 1 to 4 players, ages 13 and up, 40-80 minutes; $60) I’m always impressed by how many good games can rise from ...Read More
FRANCIS TRESHAM: A GAMING LIFE by Kevin Whitmore On October 23, 2019 Francis Tresham passed. While many others had a personal relationship with this famed designer, I merely knew his ...Read More
Reviewed by Herb Levy GATES OF DELIRIUM (Renegade Game Studios, 2 to 4 players, ages 14 and up, 45 minutes; $45) In a world caught between the natural and supernatural, ...Read More
Reviewed by Herb Levy HADARA (Z-Man Games, 2 to 5 players, ages 10 and up, 45-60 minutes; $49.99) Building a civilization has long been one of the more popular themes ...Read More
Reviewed by Herb Levy KINGDOMINO DUEL (Blue Orange Games, 2 players, ages 8 and up, 20 minutes; $14.99) In this day and age, when you have a game that has ...Read More
Reviewed by Joe Huber LOVELACE & BABBAGE (Artana Games, 2 to 4 players, ages 14 and up, 15-30 minutes; $20) Long ago, I realized that just because I loved one ...Read More
Reviewed by Herb Levy PLANET (Blue Orange Games, 2 to 4 players, ages 8 and up, 30 minutes; $34.99) One of the effects of many of the games we play ...Read More
Reviewed by Herb Levy SPACE EXPLORERS (25th Century Games, 2 to 4 players, ages 12 and up, 20-40 minutes; $30) In 1957, in the middle of the Cold War, the ...Read More
Reviewed by Chris Wray THE CREW: THE QUEST FOR PLANET 9 [DIE CREW: REIST GEMEINSAM ZUM 9. PLANETEN] (Kosmos/999 Games, 2 to 5 players, ages 10 and up, 20 minutes; ...Read More
Reviewed by Chris Kovac TICKET TO RIDE: NEW YORK (Days of Wonder, 2 to 4 players, ages 8 and up, 30-60 minutes; $19.99) Ticket to Ride: New York is one ...Read More