EDITORIAL – VOL. 2 NO. 75 – SUMMER 2020

WHAC-A-MOLE

 

Whac-a-Mole. You ever play that game?

Years ago, when I was just a kid, I would go to Coney Island, hit the arcade and pump lots of coins into pinball and Skee-ball and Whac-a-Mole. For those unfamiliar, a brief description.

With Whac-a-Mole, you were armed with a hammer. (Not the construction kind, but a hammer with a a soft end). In front of you was a “field” that had holes in it. And once you paid your money, “moles”, one at a time, would pop up unexpectedly from these holes. Your job was to pound them back into the holes from whence they came. The harder, the faster, you did, the more points you scored. It was harmless, silly fun! But it seems like we’replaying that game now – and it ain’t fun!

I live in New York and the Covid-19 virus hit us very hard early this year. But we’ve turned the corner on it – by wearing masks, social distancing and washing hands. We knocked that Covid-19 down (if not out) and New York, at least as of this writing, is enjoying great success in battling this invisible enemy. But then…

Just as in Whac-A-Mole, just when you think you have it beaten, it pops up again – and again – and again! As the curve gets flattened and New York cases go down, Coronavirus cases in California, Texas, Arizona and Florida are going through the roof! And the threat is still alive in other states and countries as well. Can you win against this terrible health threat? The experience in New York proves you can IF you use a proven winning strategy.  

We gamers understand the value of a winning strategy even when others don’t quite get it. It may be awhile until we can have those large Game Nights and Game Days we have gotten used to over the years. But by following a winning strategy of wearing masks, social distancing and hand washing – and encouraging those in our orbit to do the same, we can bring those “good old days” back that much sooner and “whac” that virus so hard it doesn’t come out of its hole again!

In this issue of Gamers Alliance Report, we become vikings, collect monsters and get slightly maniacal! Chris Kovac hits the tabletop, Pevans get civilized and Andrea “Liga” Ligabue finds himself under a barrage! Joe Huber revisits Essen, Greg J. Schloesser finds the world to be a wonderful although it seems James Davis prefers to be on Mars. Selwyn Ward tells a gloomy saga, Kevin Whitmore is on fire and Chris Wray gets the picture. And of course, much more. 

Until next time, Be Well, Stay Safe and Good Gaming!

Herb Levy, President


Have feedback? We’d love to hear from you.

 

Other Summer 2020 GA Report articles

 

A GLOOMHAVEN SAGA  by Selwyn Ward Since its first emergence back in 2017, Gloomhaven hasn’t been so much a game as a phenomenon. Published by Cephalofair and launched on Kickstarter, ...
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Reviewed by Herb Levy CARNIVAL OF MONSTERS (Amigo Games, 2 to 5 players, ages 12 and up, 45 minutes; $34.99) In a different world, the Royal Monstrological Society holds an ...
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WHAC-A-MOLE Whac-a-Mole. You ever play that game? Years ago, when I was just a kid, I would go to Coney Island, hit the arcade and pump lots of coins into pinball ...
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Reviewed by Joe Huber ESSEN: THE GAME SPIEL '13 (Geek Attitude Games, 2 to 5 players, ages 10 and up, 75 minutes; out of print) Actually, while I’ll get to ...
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Reviewed by Kevin Whitmore FIRE! (Stronghold Games/2F-Spiele, 1-2 players, ages 10 and up, 25 minutes; $19.95) Fire! by Friedemann Friese is a one or two-player game, released in 2019 from ...
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Reviewed by Herb Levy FOOTBALL HIGHLIGHTS 2052 (Eagle-Gryphon Games, 1 to 4 players, ages 9 and up, 45-60 minutes; $44.95) We can expect lots of changes as the 21st century ...
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     GAMES ON THE TABLETOP (SIMULATOR)  by Chris Kovac Tabletop Simulator is a computer game system designed to bring the tabletop boardgame experience into the online world.  In these ...
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Reviewed by Pevans GENTES (Spielworxx/Tasty Minstrel Games, 1 to 4 players ages 12 and up, 90 minutes; $59.95) I do like a civilisation-development game and Gentes designed by Stefan Risthaus ...
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Reviewed by Greg J. Schloesser IT'S A WONDERFUL WORLD (La Boite de Jeu/Lucky Duck Games/Ori Games, 1 to 5 players, ages 14 and up, 45 minutes; $44.99) The world has ...
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Reviewed by Herb Levy MANIACAL (Eagle-Gryphon Games, 1 to 5 players, ages 8 and up, 60-120 minutes; $74.99) Life is not just about heroes; it's also about super VILLAINS! And ...
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Reviewed by Herb Levy NEVADA CITY (Rio Grande Games, 2 to 4 players, ages 14 and up, 90-120 minutes; $69.95) It's 1849 and the western part of the United States ...
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Reviewed by James Davis ON MARS (Eagle-Gryphon Games, 1 to 4 players, ages 14 and up, 60-120 minutes; $119.99) Wasn’t the launch of the SpaceX crewed Falcon 9 rocket on ...
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Reviewed by Chris Wray PICTURES (PD-Verlag/Rio Grande Games, 3 to 5 players, ages 8 and up, 30 minutes; $44.95) Pictures by designers Christian and Daniela Stöhr was released at Spiel ...
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Reviewed by Herb Levy REAVERS OF MIDGARD (Grey Fox Games, 2-4 players, ages 14 and up, 90 minutes; $69.99) The life of a Viking is not easy. You have to ...
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