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EDITORIAL – VOL. 2 NO. 66 – SPRING 2018

THE THRILL OF VICTORY AND THE JOY OF DEFEAT

 

Decades ago, the ABC television network had a sports show called The Wide World of Sports. Each week, the highs and lows of sports teams and individual athletes from around the world would be showcased heralded by the voice over lead by sportscaster Jim McKay that has became a classic! Behind clips of great plays and great disasters, viewers were promised to experience “The Thrill of Victory and The Agony of Defeat!” But when it comes to MY experiences at the gaming table, I’ve come to know “The Thrill of Victory and The JOY of Defeat!” Now this may take a bit of explaining.

We all play games for different reasons. The intellectual stimulation, the social interaction and, of course, the thrill of winning! While I like to win a game as much as the next guy, there is another aspect to play that is – almost – as pleasurable and that is the joy of losing!

Now this might seem a bit of a contradiction. How in the world can you ENJOY losing???? Well, it all depends on where you’re coming from and what you are trying to do.

As a game reviewer, I go through a lot of games: the good, the bad and the ugly! But when you come across a game that you perceive, based on your experience and analysis, as a good one, the belief that it is good must be proven as fact. And that’s where those game sessions come in. 

At Gamers Alliance, we have a large circle of game players spanning all ages and covering all sorts of skill sets. This is very useful in getting games to the table so that the game potentially fits the players and can be fairly judged and evaluated. But that’s only part of the story.

A good game will serve up a good time too! When I lead a game, it is important to me that everyone have a good time. A corollary to that is that while explaining and paying attention to your own actions, you keep an eye on your fellow players to see THEIR reactions. Are THEY “getting” it? Are THEY understanding the game mechanisms? Are THEY enjoying the experience?  Very often, concentrating on others, means that your game play suffers in the process – and that’s OK. When fellow players walk away with a win AND a satisfying gaming experience, my job is done! While I may not be able to claim victory at that particular session, being the conduit for some great gaming and fun leaves me with a very satisfying feeling and an undeniable joy in that defeat.

In this issue of Gamers Alliance Report, more thrills and joys await as we hide gems in a waterfall, farm and mine in the Andes, race chariots in ancient Rome and defend the Empire! Along the way Greg J. Schloesser pulsates, Chris Kovac declares war, Chris Wray gets cryptic and Pevans tiptoes through the tulips. Kevin Whitmore powers up while Selwyn Ward strikes oil and gets civilized. Not to be outdone, James Davis visits Lisbon and Joe Huber finds Norway his way. And, of course, much more!

Until next time, Good Gaming!

Herb Levy, President


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Other Spring 2018 GA Report Articles

 

Reviewed by Herb Levy ALTIPLANO (dlp Games/Renegade Games, 2 to 5 players, ages 12 and up, 60-120 minutes; $65) The highlands of the Andes between Bolivia and Peru and the goods to be grown, harvested ...
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Reviewed by Herb Levy CHARIOTS OF ROME (Victory Point Games, 2 to 8 players, ages 14 and up, 60-120 minutes; $45) One of the great segments in movie history is the chariot racing scene from ...
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Reviewed by Selwyn Ward CIVILIZATION (Gibsons Games, 2 to 7, ages 12 and up, 4 to 8 hours; about £46) If you mention the game Civilization to most people, they immediately think of Sid Meier ...
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Reviewed by Chris Wray DECRYPTO (Iello Games, 3 to 8 players, ages 12 and up, 15-45 minutes; $19.99) Decrypto made a prototype debut at the Gathering of Friends 2017, where it quickly became popular, earning ...
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THE THRILL OF VICTORY AND THE JOY OF DEFEAT Decades ago, the ABC television network had a sports show called The Wide World of Sports. Each week, the highs and lows of sports teams and ...
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Reviewed by Herb Levy IQUAZU (HABA, 2 to 4 players, ages 10 and up, 50 minutes; $49.99) Peace and prosperity are things that people the world over have wanted. So it is with the Inox ...
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Reviewed by James Davis LISBOA (Eagle-Gryphon Games, 1 to 4 players, ages 12 and up, 120 minutes; $99.99) The great Lisbon earthquake occurred on Saturday, the 1st of November at approximately 9:40 AM in the ...
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Reviewed by Herb Levy MICHAEL STROGOFF (Devir, 1 to 5 players, ages 12 and up, 60 minutes; $34.99) Jules Verne is one of the authors who lives on in his work. Nearly everyone has heard ...
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Reviewed by Joe Huber NUSFJORD (Lookout Games/Mayfair Games, 1 to 5 players, ages 12 and up, 20-100 minutes, $70) Once upon a time, Uwe Rosenberg was known as one of the greatest card game game ...
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Reviewed by Kevin Whitmore POWERSHIPS (Cwali Games, 2 to 7 players, ages 10 and up, 30 minutes; 32€ plus shipping) Powerships is a 2018 release from Cwali Games, the private label of game designer Corné ...
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Reviewed by Greg J. Schloesser PULSAR 2849 (Czech Games Edition, 2 to 4 players, ages 14 and up, 120 minutes; $59.95) Set in the future at the advent of an energy boom, Pulsar 2849 casts ...
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Reviewed by Chris Kovac THIS WAR OF MINE (Awaken Realms, 1 to 6 players, ages 18 and up, 45-120 minutes; $69.99) This War of Mine is a one to six player cooperative game of survival ...
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Reviewed by Pevans TULIP BUBBLE (Moaideas Game Design, 3 to 5 players, ages 12 and up, 45-60 minutes; $40) I understand that there is some debate whether the early 17th-century tulip mania in the Dutch ...
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Reviewed by Selwyn Ward WILDCATTERS (Capstone Games, 2 to 5 players, ages 12 and up, 120 minutes; $69.99) Designed by Rolf Sagel and André Spil and published by Capstone Games, Wildcatters is a recent second ...
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